
Play Zombie Raid Online
Game Info
- Platform
- Arcade
- Genres
- Shooter
- Player Perspective
- First person
- Developers
- Sammy USA Corporation
- Publishers
- Sammy USA Corporation
- Release date
- September 28, 1995
Summary
Zombie Raid drops you into a scrolling arcade hallway where a pump‑action shotgun is your only lifeline. The cabinet’s shotgun controller lets you pump to reload, and you’ll blast through graveyards, castles, dungeons, and a mad scientist’s lab while dodging zombies, axe‑wielding brutes, and other nightmarish foes. Scenery isn’t just background; smashing gravestones or windows can reveal power‑ups ranging from a rapid‑fire machine gun to a fiery rifle, but a single hit or an accidental shot at a civilian strips you of any upgrade you’ve earned. Each of the five stages ends with a boss, and the final showdown demands you collect three colored crystals and place them in the correct order, or you’ll plunge into a spike‑filled pit. The game’s soundtrack, composed by Brian L. Schmidt, rides on Seta’s classic arcade hardware, giving the horror‑movie vibe a retro crunch. Though critics gave it a modest two‑star rating, the hidden secrets and frantic reload mechanics keep the experience oddly satisfying for anyone who loves a good arcade shoot‑‘em‑up.
Storyline
In 1918 England, a quiet village is plagued by kidnappings, grave‑robbing, and heavily armed zombies. The police deem the case too dangerous, so private detective Edward Windsor takes it on. After a shootout in the village cemetery, Edward rescues a man named Charles and the two decide to infiltrate a nearby castle where the undead seem to originate. Their investigation quickly turns deadly as they become separated inside the fortress.
Edward falls into a subterranean dungeon and battles his way back to the surface, where he reunites with Charles—only to watch his companion suffer a fatal gunshot. The wound triggers a horrific mutation, turning Charles into a hideous monster that Edward must defeat. After escaping the dungeon, Edward navigates the castle’s laboratory and encounters a second, even more twisted form of Charles waiting at the exit. The fight forces Edward deeper into the castle’s dark secrets.
The final challenge requires Edward to place three colored crystals in the correct order; a single mistake sends him plummeting to a spike‑filled death. Solving the puzzle reveals the mad scientist behind the zombie outbreak, who drinks his own potion and transforms into a giant reptilian beast. Edward shoots the creature’s head off, walks away from the ruined castle, and reflects that while the village may now be safe, his mission feels unfinished.
Edited by Maya Carter
Arcade Machine
- Developers
- American Sammy
- Machine Style
- Upright
- Control Panel
- Multi-player
- Screen Orientation
- Landscape
- Sound
- Stereo
Multiplayer
- Game modes
- Cooperative










