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Cover art of Xexex

4.5 / 5

Platform
Arcade
Genres
Shooter · Arcade
Player Perspective
Side view
Developers
Konami
Publishers
Konami
Release date
April 30, 1991

Summary

Xexex (known as Orius in North America) feels like a love‑letter to classic side‑scroll shooters while throwing in its own wild twist. You pilot the heavily armored Flintlock, a ship that carries the alien "Flint" – a detachable, tentacled orb that can be fired forward, recalled, or used to charge devastating energy blasts, and you can even grow its arms up to three for extra reach. The game’s visual flair stands out: the opening stage burns with a 3‑D fire‑filled space backdrop, and the second stage rolls past a rotating planet that looks like it was rendered just for the arcade cabinet.

Power‑ups are scattered throughout, letting you boost weapons, shields, missiles, or the Flint’s tentacles, while the ever‑present purple biomasses add a layer of strategy – some float free, others cling to enemies and must be shattered. The overseas version swaps the traditional lives system for an energy bar, letting the Flintlock absorb multiple hits before you need to feed another credit, whereas the Japanese version sticks with a classic lives‑and‑checkpoints approach. All of this is wrapped in a punchy techno soundtrack and solid sound effects that keep the adrenaline humming as you blast toward Klaus’s massive bosses.

Storyline

In Xexex, a hostile force unleashes a blend of high‑tech weaponry and bio‑engineered assaults that threaten the world of E‑Square. The planet’s defenses crumble and the ruler’s daughter, Princess Irene La Tias (also referred to as Princess Elaine), is captured.

Piloting the MF‑01 Flintlock, a fighter equipped with the alien organism known as Flint, the player must break through the invaders, rescue the princess, and reverse the damage inflicted on E‑Square.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Xexex
  • Screenshot 2 of Xexex
  • Screenshot 3 of Xexex
  • Screenshot 4 of Xexex

Arcade Machine

Developers
Konami
Machine Style
Upright
Control Panel
Multi-player
Input Devices
Joystick · Buttons
Screen Orientation
Landscape
Sound
Stereo

Multiplayer

Game modes
Cooperative