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Cover art of Truxton II

3.4 / 5

Platform
Arcade
Genres
Shooter
Player Perspective
Top-down
Developers
Toaplan
Publishers
Toaplan · Ving Co., Ltd.
Release date
February 1, 1992

Summary

Truxton II drops you into a relentless vertical shooter where six massive stages repeat forever, each ending with a boss. You start with three lives and earn extra ones at 70,000 points, then every 200,000 thereafter. The ship can pick up speed boosts, smart‑bombs, and three weapon types – red napalm bombs, blue homing lasers, and green wide‑shot salvos – each powerable and accompanied by a pair of satellite options. An autofire system and checkpoint respawns keep the action flowing, while a hit strips you back to base firepower and speed.

The soundtrack was Toaplan’s first use of PCM drums, layered with their classic FM synths, courtesy of Masahiro Yuge. Graphic work was handled by a trio of pixel artists, including Tomonobu Kagawa, who also designed the HyperFighter craft, and lead artist Naoki Ogiwara.

Released in Japanese and European arcades in 1992 after a showcase at the AOU Show, Truxton II quickly climbed the charts, ranking sixth in Game Machine’s July list and fifth in Micom BASIC’s September poll. Its cult status endures, and the rights now sit with Tatsujin, the Toaplan‑born IP holder.

Storyline

Truxton II, sometimes referred to by its Japanese title Tatsujin Oh, picks up the cosmic conflict that was hinted at during the original grand battle of Tatsujin. In a remote corner of the infinite universe, a new clash erupts with stakes just as high as the first, pitting humanity’s last hope against the revived alien menace.

The sequel follows two fighter pilots who commandeer HyperFighter space‑craft to halt the resurgence of the Gidan race led by the resurrected warlord Dogurava. After volcanic eruptions culminate in a massive explosion, Dogurava and his army reappear, quickly subjugating the galaxy while a handful of refugees scramble to an astroport for help. The pilots are dispatched to break the alien domination and free the galaxy from enslavement.

Edited by Maya Carter

Game Videos

Game Screenshots

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Game Artworks

  • Artwork 1 of Truxton II
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  • Artwork 3 of Truxton II
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Arcade Machine

Developers
Toaplan
Machine Style
Upright
Control Panel
Multi-player
Input Devices
Joystick · Buttons
Screen Orientation
Portrait
Sound
Mono

Multiplayer

Game modes
Cooperative
Multiplayer setup
Split Screen

Alternative Titles

  • Tatsujin ĹŚ Alternative
  • Truxton 2 Alternative