Play The Fairyland Story Online

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Game Info

Cover art of The Fairyland Story

3.9 / 5

Platform
Arcade
Genres
Platformer · Puzzle · Arcade
Player Perspective
Side view
Developers
Taito
Publishers
Taito · HOT-B · SPS
Release date
July 1, 1985

Summary

The Fairyland Story drops you into a whimsical castle where you control Ptolemy, a spell‑casting elf who can turn the wicked wizards, witches and other foes into oversized cakes. Once caked, the enemies can be smashed off the platform ledges, earning points that double with each additional victim and sometimes spawning coins that multiply your score. If an enemy manages to touch Ptolemy, she’s trapped in a floating magic bubble and drifts away, while lingering too long summons a relentless devil named Horned who can only be avoided by clearing the screen. The game rewards quick thinking and memorization, turning each level into a strategic puzzle of where to drop the cakes for maximum effect.

Designer Hiroshi “ONIJUST” Tsujino conceived the concept while working at Taito’s Yokohama Institute, citing his own Dig Dug addiction and a desire to inject more strategy after being inspired by Lode Runner. Early builds were deemed monotonous, so Tsujino overhauled the stage layouts and added a hidden ending that the company’s executives tried to strip away. The final boss alone took a full week to polish, and the soundtrack was crafted by Y. Tsuchida with sound effects by Tadashi Kimijima. The result is a game that feels both playful and surprisingly deep for a mid‑80s arcade title.

After its original arcade run, The Fairyland Story migrated to the MSX and Sharp X68000, later resurfacing in Taito Legends 2 and the Arcade Archives releases for Switch and PS4, complete with online leaderboards. Critics in Japan praised its intricate level design and puzzle‑platformer feel, while overseas reviewers noted its detailed graphics and the risk‑versus‑reward gameplay that foreshadowed later Taito hits like Bubble Bobble. Its inclusion on the Taito Egret II Mini and various compilations keeps the elf’s cake‑throwing antics alive for new generations. Even today, the quirky mechanic of turning enemies into desserts remains a memorable slice of retro gaming history.

Storyline

The Fairyland Story, often referred to simply as Fairyland Story, is a platform arcade game that puts you in the shoes of the witch Ptolemy. You guide her through a chain of single‑screen stages, and the goal on each screen is to defeat every enemy that appears.

The roster of foes is drawn from classic fantasy lore: Orcs, pig‑like soldiers, salamanders, fire‑breathing dragon‑like creatures, wizards, mages that can shrink and vanish, clerics or bishops that multiply themselves, golems, and wraiths—hooded beings that can phase through Ptolemy’s magic.

Between the action‑filled levels, an intermission screen shows Ptolemy riding atop a large, wingless blue dragon named Rodemy, giving a brief respite before the next challenge.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of The Fairyland Story

Arcade Machine

Developers
Taito
Machine Style
Upright
Control Panel
Single-player
Input Devices
Joystick · Buttons
Screen Orientation
Landscape
Sound
Mono

Multiplayer

Multiplayer setup
Hot Seat

Alternative Titles

  • Fairyland Story Short