
Play Tempest Online
Game Info
- Platform
- Arcade
- Genres
- Shooter · Arcade
- Developers
- Atari
- Publishers
- Electric Dreams Software · Superior Software Ltd. · Atari · Atari Corporation
- Release date
- October 1, 1981
Summary
Tempest still feels like a neonâlit puzzle as much as a shooter. Its most eyeâcatching feature is the rightâtriangle cabinet that sits like a futuristic sculpture in the arcade, while the game itself runs on Atariâs ColorâQuadraScan vector monitor, drawing crisp lines that seem to leap out of the screen. The playerâs ship â a clawâshaped âblasterâ â rides the rim of a 3âD tunnel that can be a line, a circle, an infinity symbol or a host of more exotic shapes, all controlled by a single rotary spinner that lets you sweep clockwise or counterâclockwise with almost no lag.
The core loop is simple yet addictive: fire down the lanes, dodge enemies that crawl up the tunnel, and unleash the onceâperâlevel Superzapper to wipe the screen clean. Tempest was the first arcade title to let you pick a starting level with its âSkillStepâ system, effectively turning a high score into a continuation. Sixteen distinct tube designs rotate in color and difficulty, then the sequence repeats with new patterns, and after level 80 the game even goes invisible, forcing you to rely on memory and sound cues.
Beyond the arcade, the game migrated to the Atari ST, BBC Micro, Acorn Electron, ZX Spectrum and Amstrad CPC, while unfinished Atari 2600 and 5200 prototypes still circulate among collectors. Enthusiasts have even opened the source code â a 20âŻKB 6502 assembly program â and built conversion kits that add new tube shapes, a Major Havoc control panel, or bundle the original Vortex and Aliens Vector prototypes.
Technically, Tempestâs roar comes from two Atari POKEY chips delivering eightâvoice sound, and its spinner is a fourâbit digital input. The highâintensity vector beam can stress the monitorâs lowâvoltage section, so many restorers install LV2000 or LV6100 upgrades to keep the picture bright without frying the hardware. All these quirks make Tempest a living museum piece that still dazzles anyone who sits down at the spinner.
Storyline
In the arcade classic Tempest, you pilot a bright yellow, crabâshaped ship that skims the outer edge of a twisting, threeâdimensional tunnel. The tunnelâs walls form a series of âalleysâ that stretch toward the screen, and enemies pour out of them toward you.
Your job is to blast the foes as they appear, while dodging any that manage to descend the alleys. The tunnel constantly reshapes itself into a variety of patterns, keeping the action fresh. When you need a quick cleanâup, the shipâs âsuperzapperâ can wipe out every enemy still in the tunnel in one flash.
Edited by Maya Carter
Arcade Machine
- Developers
- Atari
- Machine Style
- Cocktail Table · Mini Upright · Upright
- Control Panel
- Single-player
- Input Devices
- Spinner · Buttons
- Screen Orientation
- Portrait
- Sound
- Mono
Multiplayer
- Multiplayer setup
- Hot Seat














