
Play Super Gem Fighter Mini Mix Online
Game Info
- Platform
- Arcade
- Genres
- Fighting · Puzzle
- Player Perspective
- Side view
- Developers
- Capcom
- Publishers
- Capcom
- Release date
- September 4, 1997
Summary
Super Gem Fighter Mini Mix – known in the West as Pocket Fighter – feels like a love‑letter to every Capcom fighter I grew up with. The roster is a mash‑up of chibi‑styled heroes: Ryu, Ken, Chun‑Li, Zangief and Akuma from Street Fighter, Sakura and Dan from Alpha, Ibuki from III, plus Darkstalkers staples Hsien‑Ko, Morrigan and Felicia, and even the sorceress Tessa from Warzard. Their tiny silhouettes hide a surprisingly deep system built around collecting glittering gems that level up three signature moves on the fly.
During a match you juggle a life bar and a super meter that can stock up to nine "Mighty Combo" charges. Gems burst from opponents with every hit, feeding Mega Crushes that fling all stored gems at once, or Counter Crushes that roll across the screen. Elemental orbs – lightning for Ryu, ice for Tessa – add status effects like freezing or petrifying, while treasure chests and food drops keep the chaos fresh.
The control scheme is delightfully simple: Punch, Kick, Special and Taunt. The Special button launches an unblockable attack that drops gems, and holding directions changes the gem color. Pressing Kick after a Punch triggers a Flash/Costume Combo, instantly swapping the fighter into goofy outfits – from traffic cops to Resident Evil‑inspired uniforms – before delivering a final, over‑the‑top hit.
After debuting in arcades in 1997, the game migrated to PlayStation, Saturn and Japan‑only WonderSwan, later resurfacing in the Street Fighter Alpha Anthology and the 2022 Capcom Fighting Collection. Critics gave the PlayStation version a solid 73 % score, and it even ranked as the ninth most successful arcade title in November ’97. Its quirky charm inspired pachinko spin‑offs, mobile mini‑games, and a lasting niche among players who love fast, funny fights without a steep learning curve.
Storyline
Super Gem Fighter Mini Mix throws a quirky cast of fighters into their own off‑beat quests. Ryu roams the world hoping Tessa will point him toward worthy opponents, only to be sent against the dreaded Hauzer, a battle from which none return. Ken chases a tea‑date with a beautiful stranger, wins a challenge against Morrigan, but is caught by his wife Eliza, who attacks him while Morrigan watches amused.
Zangief, a Sambo and wrestling pro, tries to convince pop star Felicia to headline a Russian tour; after a bout she agrees, earning the president’s praise. Chun‑Li, an Interpol officer, mistakenly arrests Felicia as a missing zoo animal and then sets off to find the real creature. Ibuki, the lone SFIII playable character, hunts Sakura for an ice‑cream clue, meets Guy in Harajuku, and declines a fight after being offered a baked potato.
Sakura seeks her idol Ryu’s training, while Morrigan, jealous of Chun‑Li’s looks, battles to prove she’s both prettier and stronger, only to find Lilith seducing followers. Hsien‑Ko and sister Mei‑Ling look for Zangief’s part‑time job, Felicia searches Ken for a movie role, Tessa hunts a magic wand that turns her into a penguin, Dan tries to start a school with Sakura as his first student, and Akuma searches a new training ground after his island becomes an amusement park.
Edited by Maya Carter
Arcade Machine
- Developers
- Capcom
- Machine Style
- Upright
- Control Panel
- Multi-player
- Screen Orientation
- Landscape
- Sound
- Stereo
Multiplayer
- Game modes
- Versus
External Links
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