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Cover art of Sly Spy

3.7 / 5

Platform
Arcade
Genres
Racing · Arcade
Player Perspective
Side view
Developers
Data East
Publishers
Ocean Software · Data East · The Hit Squad
Release date
July 1, 1989

Summary

Sly Spy feels like a love‑letter to the James Bond movies without ever being an official tie‑in. The arcade cabinet throws you into eight wildly different stages – sky‑diving shooters, run‑and‑gun corridors, a motorcycle chase that blends shooting with vehicular combat, and even underwater side‑scrolling battles. When your ammo runs dry you drop the gun and resort to high, low, or jump kicks, turning the action into a 2‑D beat‑‘em‑up for a moment.

Scattered throughout the levels are nods to Bond’s rogues gallery: Jaws makes a cameo at the end of stage 2, Odd Job pops up elsewhere, and the iconic Bond logo flashes during the attract mode. Defeated foes drop bits of the Golden Gun, and once you piece it together you wield a rifle‑style energy weapon that can obliterate almost anything, even syncing with the motorcycle’s built‑in gun or the underwater DPV. The game originally ran on Data East’s standard cabinets (the same hardware that powered Robocop and Bad Dudes) and was released in Japan as Secret Agent. After Data East folded, G‑Mode acquired the rights and re‑released the title in collections for modern platforms, from the 2010 Data East Arcade Classics disc to the 2018 Switch bundle Johnny Turbo’s Arcade and the 2021 Evercade compilation.

Storyline

Sly Spy opens in the mid‑1990s at a White House ceremony where the president and his wife are waving to the crowd when jet‑pack‑equipped terrorists burst in, the screen flashes red and gunfire erupts, and the leaders appear to be killed. The attack is claimed by the Council for World Domination (CWD), a secret criminal syndicate reminiscent of Bond’s SPECTRE, involved in drugs, arms dealing and a plot for global conquest. A lone American secret‑service operative known only as Sly is briefed on the CWD threat and immediately jumps from a plane, parachuting toward Washington, D.C. He must battle the invading forces across the city and later on highways, in a harbor, a warehouse and even underwater.

Sly’s campaign takes him on a high‑speed bike chase, through a missile silo, and into the heart of CWD’s hidden base where he confronts recurring bosses such as the Bond‑style villains Jaws and Odd Job. The final showdown pits him against the syndicate’s unnamed leader, protected by a force field and a deadly descending spike trap that must be destroyed quickly. After shattering the shield and stopping the launch of nuclear missiles aimed at cities like Paris, London and Tokyo, Sly defeats the leader and ends the CWD menace.

The president, revealed to have survived the opening assault, congratulates Sly but teases him about missing a few “things.” Those turn out to be the president’s young daughters, who greet the hero with kisses before he drives off in a Ferrari F40, heading toward a well‑deserved vacation.

Edited by Maya Carter

Game Videos

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Game Artworks

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Arcade Machine

Developers
Data East
Machine Style
Upright
Control Panel
Single-player
Input Devices
Joystick · Buttons
Screen Orientation
Landscape
Sound
Mono

Multiplayer

Game modes
Single

Alternative Titles

  • Sly Spy: Secret Agent Alternative