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Platform
Arcade
Genres
Platformer · Beat 'em Up · Arcade
Player Perspective
Side view
Developers
Team Shinobi
Publishers
U.S. Gold · Kixx · Sega Enterprises, Ltd.
Release date
November 1, 1989

Summary

Shadow Dancer stands out as Sega’s first title on the System 18 board, building on the tight platforming of its predecessor while adding a loyal canine sidekick. The dog, Yamato, can be sent charging at foes by crouching and hitting the attack button, creating a brief window for you to strike before the pup retreats if the enemy proves too tough. Your arsenal stays simple—unlimited shuriken, a close‑range sword, and a one‑time‑per‑stage ninpo that wipes the screen clean—while collecting half the time‑bombs in a level upgrades your weapons for the rest of that stage. Each mission is a three‑to‑four‑stage trek ending in a distinct boss, and a quick shuriken‑throwing bonus round rewards an extra life. The arcade’s fast‑paced action was later ported to the Master System and several home computers, and a similarly‑named Mega Drive entry, Shadow Dancer: The Secret of Shinobi, offered an entirely new set of stages.

Storyline

Shadow Dancer follows a young ninja and his loyal dog as they race through a besieged metropolis. A terrorist organization—referred to as Asian Dawn in some manuals—has planted time‑bombs across the city, and the duo must locate and defuse each explosive while battling the gang’s forces. Their ultimate goal is to dismantle the syndicate that controls the bomb network and restore peace to the urban landscape.

The protagonist’s identity shifts between releases: the original arcade version leaves him unnamed, the Master System packaging calls him Takashi (though the attract screen names him Fuma), and U.S. Gold’s computer ports label him Joe Musashi, even referencing Kato and Sauros from the Genesis edition. A Steam description adds that the city is New York, overrun by a ninja faction called Union Lizard, with Kato mortally wounded and Musashi seeking revenge alongside his dog Yamato.

Edited by Maya Carter

Game Videos

Game Screenshots

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Game Artworks

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Arcade Machine

Developers
Sega
Machine Style
Upright
Control Panel
Single-player
Screen Orientation
Landscape
Sound
Mono

Multiplayer

Multiplayer setup
Hot Seat