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Cover art of Rampage

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Platform
Arcade
Genres
Beat 'em Up · Arcade
Player Perspective
Side view
Developers
Bally Midway
Publishers
Bally Midway
Release date
December 1, 1986

Summary

Rampage lets up to three friends become giant monsters—George the gorilla, Lizzie the reptile and Ralph the werewolf—and go on a city‑smashing binge across North America. You punch skyscrapers to rubble, eat anything edible for health, and blast away tanks, helicopters and trains while dodging bullets, lightning and even stray dynamite. Each monster has a “person‑hold” quirk: George can clutch a woman in a red dress, Lizzie a middle‑aged man and Ralph a businessman, and keeping them boosts your score until they finally punch you back. Smashing windows reveals random items, from fruit that heals you to toasters that turn dangerous once they pop, and photographers whose flash can send you tumbling if you’re not quick enough.

The game’s calendar runs 128 days of destruction, looping five times for a total of 768 days, with every major U.S. city (except a handful of small states) getting a turn. Health can be topped up by feeding on civilians or by feeding quarters into the machine, while damage comes from military fire, falling, or even eating a bomb. The designers built the whole thing around the idea that there’s “no wrong way to play,” letting you focus on pure chaos rather than a strict objective.

Rampage’s quirky premise made it a surprise arcade hit for Bally/Midway, spawning dozens of ports—from the NES to the Atari Lynx (which even added a fourth monster, Larry the rat)—and later appearing in retro compilations and a mini‑cabinet from Arcade1Up. Its legacy even nudged Disney’s 2012 film Wreck‑It Ralph, where the titular hero’s name honors Ralph the werewolf.

Storyline

Rampage (Arcade) lets players take control of three unlikely monsters as they tear through North American cities. Inspired by classic monster movies, the opening cutscene shows three ordinary people—portrayed with the developers’ own faces—mutated into a giant ape, a giant lizard and a giant wolf. Their names are George, Lizzie and Ralph, and each transformation has a quirky cause: George swallows a batch of mega‑vitamins, Lizzie bathes in a radioactive lake, and Ralph eats a mysterious sausage scam.

The trio’s sole objective is simple: smash every building, devour any human they find, and fend off the military forces that try to stop them. The game’s calendar runs in 128‑day cycles, beginning in Peoria, Illinois and ending in Plano, Illinois, where a “mega vitamin bonus” fully heals the monsters and awards a huge point boost. After the bonus the cycle repeats five times, totaling 768 days before the clock resets to Day 1.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Rampage
  • Screenshot 2 of Rampage
  • Screenshot 3 of Rampage
  • Screenshot 4 of Rampage
  • Screenshot 5 of Rampage
  • Screenshot 6 of Rampage

Arcade Machine

Developers
Bally Midway
Machine Style
Upright
Control Panel
Multi-player
Input Devices
Joystick · Buttons
Screen Orientation
Landscape
Sound
Mono

Multiplayer

Game modes
Cooperative