
Play Pole Position Online
Game Info
- Platform
- Arcade
- Player Perspective
- Third person
- Developer Companies
- Namco
- Publishers
- Thunder Mountain · INTV Corporation · GCE · Atari
- Release date
- 16 September 1982
- Languages
- 🇬🇧 🇺🇸 English
Summary
Pole Position changed the way arcades drove racers forward. It was the first racing title to give players a rear‑view, pseudo‑3‑D perspective of a real Formula 1 circuit, letting me feel the car sprint toward a vanishing point that swayed as I rounded a corner. The game even required a qualifying time trial before you could join the Grand Prix grid, a mechanic that turned the whole session into a true competition.
Its cockpit cabinet packed a steering wheel, shifter, pedals and two 16‑bit Z8000 processors—a rarity that delivered scaling sprites and full‑colour landscapes with convincing speed. In the United States the machine sold more than 21 000 units and pulled roughly $61 million by 1983, topping the arcade earnings charts in 1983 and 1984 and staying in the top five through 1985. Critics praised its "unbelievable driving realism," and the title spawned countless imitators, ports, a sequel, and even a Saturday‑morning cartoon. To this day, its influence on every racing game that follows feels as direct as the checkered flag it once waved.
Storyline
In Pole Position you step into the seat of a Formula One driver aiming to race the legendary Fuji Speedway. The game opens with a single‑lap time trial where you must beat a strict countdown to earn a qualifying spot. Succeeding not only grants bonus points but also locks in your grid placement for the main event. Your starting position is set relative to seven computer‑controlled opponents, based on how fast you completed the trial. The tension of that first lap defines the whole race experience.
Edited by Maya Carter








