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Game Info

Cover art of Ninja Commando
Platform
Arcade
Genres
Fighting · Shooter · Platformer · Arcade
Player Perspective
Top-down
Developers
Alpha Denshi
Publishers
SNK · Alpha Denshi · D4 Enterprise
Release date
January 29, 1992

Summary

Ninja Commando drops you into a fast‑paced, vertically scrolling run‑and‑gun where you pick one of three distinct ninjas – Joe, Rayar, or Ryu – each with their own attack style and a special "ninja trick" that feels like a fighting‑game super move. You collect scrolls to trigger transformations and unleash a variety of attacks, while power‑ups spill from crates and hidden containers along the way.

The stages fling you through wildly different eras – from a prehistoric jungle to an Egyptian desert and even a Japanese civil‑war battlefield – each ending with a larger‑than‑life boss such as a dinosaur, a samurai or a pharaoh. Two‑player local co‑op lets you team up to tackle the time‑bending menace together.

Even back in the early ’90s the arcade version held its own, ranking among the top ten most‑popular machines in North America and Japan, and its gameplay was often compared to the classic Ikari Warriors, though with a shinier ninja‑flavored twist.

Storyline

Ninja Commando pits an elite trio of young ninjas—Joe Tiger, an American shuriken‑wielding descendant of the Kōga‑ryū; Ryu Eagle, the 23rd heir of Fūma Kotarō who hurls magical fireballs; and Rayar Dragon, a British Iga‑ryū archer with flaming spirit arrows—against the villainous Spider and his Mars Corporation. Their mission is to protect history from death merchants who seek chaos, using a time‑machine that could erase the past and dominate the future. The heroes chase Spider through seven eras, each boss battle thrusting them into a new period: the Sengoku age of Japan where Ryu avenges his ancestor by killing Oda Nobunaga, ancient Egypt’s floating Tutankhamen replica, the Stone Age, China’s Three Kingdoms fighting Lu Bu, and even World War II. Each era’s clash reinforces the fight to keep the timeline intact.

Edited by Maya Carter

Game Videos

Game Screenshots

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Game Artworks

  • Artwork 1 of Ninja Commando
  • Artwork 2 of Ninja Commando

Arcade Machine

Developers
SNK
Machine Style
Upright
Control Panel
Multi-player
Input Devices
Joystick · Buttons
Screen Orientation
Landscape
Sound
Mono · Stereo

Multiplayer

Game modes
Cooperative