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Game Info

Cover art of Mirai Ninja
Platform
Arcade
Genres
Beat 'em Up
Developers
Namco
Publishers
Namco
Release date
November 1, 1988

Summary

Mirai Ninja is a quirky 1988 Namco arcade platformer that grew out of a simultaneous live‑action film of the same name. The movie, directed and designed by Keita Amemiya—known for Zeiram and Kamen Rider—was Namco’s first foray into cinema, and both the game and the film hit the market in the same year. Although the cabinet only ever saw Japanese arcades, the film was later issued overseas on video by Mondo Pop, giving the title a modest cult footprint outside Japan.
Critically, the game stumbled; it’s often cited as one of Namco’s lesser‑known efforts and performed modestly, ranking tenth among table‑type arcade units in early 1989. Decades later, Hamster Corporation rescued it for modern consoles, bundling Mirai Ninja into the Arcade Archives series for Switch and PS4 in December 2021, allowing a new generation to experience this odd slice of retro history.

Storyline

In Mirai Ninja, you step into the shoes of Shiranui, a cyber‑enhanced ninja on a rescue mission. The game sends you through a series of varied levels, each packed with obstacles and enemies. Your goal is to locate and free Princess Saki, who has been captured. Along the way, you must battle an army of rival cyborg ninjas who stand between you and the princess.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Mirai Ninja

Arcade Machine

Developers
Namco
Machine Style
Upright
Control Panel
Single-player
Input Devices
Joystick · Buttons
Screen Orientation
Landscape
Sound
Mono

Multiplayer

Multiplayer setup
Hot Seat