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Game Info

Cover art of Märchen Maze
Platform
Arcade
Genres
Shooter · Platformer
Player Perspective
Top-down
Developers
N.H. System
Publishers
Namco
Release date
June 14, 1988

Summary

Märchen Maze (sometimes released abroad as Alice in Wonderland) drops you onto a series of floating platforms that hover over a bottomless void, rendered in a charming isometric style that feels like a moving fairy‑tale diorama. The visual design leans heavily on pastel palettes and crisp sprites, giving each of the nine stages a distinct, almost storybook look.

Gameplay revolves around Alice’s bubble blower: a quick tap sends a small "shabon ball" that nudges enemies, while holding the fire button inflates a larger bubble that can knock foes off the edge or deal extra damage. Enemies retaliate with marble projectiles that can send you tumbling, so you’ll spend a lot of time jumping, timing jumps over gaps, and using the balloons strapped to Alice’s back to catch a fall. Each level ends with a boss and, on the arcade and X68000 versions, a 180‑second timer that spawns "time‑over" monsters if you linger too long.

Under the hood, the arcade cabinet runs on Namco’s System 1 board, packing three 6809 CPUs, a 63701 MCU and a suite of custom ICs, while the soundscape is built from an 8‑channel stereo PSG, a YM3012 DAC and a YM2151 FM chip. The game later migrated to the PC Engine with a top‑down view and to the Sharp X68000, and even resurfaced on Japan’s Wii Virtual Console in 2009, preserving its quirky bubble‑blowing charm for new generations.

Storyline

Märchen Maze (often just called Märchen Maze) drops players into a whimsical fairy‑tale adventure. One night Alice dozes off while leafing through a picture book of stories, only to be jolted awake by a strange voice echoing from a wall‑mounted mirror. A rabbit materialises inside the glass and explains that his own kingdom and eight neighboring lands have fallen under the rule of the Queen of Darkness. She claims Alice alone possesses the love and courage needed to restore peace.

The rabbit pulls Alice through the mirror into a surreal world where she is handed a magic straw. With it she can launch streams of soap bubbles that act as her weapons against the witch’s minions. After a series of bubble‑filled battles, Alice finally confronts and defeats the Queen of Darkness.

Alice awakens back in her bedroom, convinced the whole ordeal was a nightmare. But a handwritten note reading “Thanks you!” is scrawled on the mirror, and the same phrase appears on a cake on her nightstand. The lingering gratitude hints that the mirror world may have been more real than a dream.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Märchen Maze
  • Screenshot 2 of Märchen Maze
  • Screenshot 3 of Märchen Maze
  • Screenshot 4 of Märchen Maze
  • Screenshot 5 of Märchen Maze

Arcade Machine

Developers
Namco
Machine Style
Upright
Control Panel
Single-player
Input Devices
Joystick · Buttons
Screen Orientation
Landscape
Sound
Mono

Multiplayer

Multiplayer setup
Hot Seat

Alternative Titles

  • Marchen Maze Alternative