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Versions

Game Info

Cover art of Jump Bug
Platform
Arcade
Genres
Shooter · Platformer · Racing
Player Perspective
Side view
Developers
Hoei · Alpha Denshi
Publishers
Rock-Ola Manufacturing Corporation · Sega
Release date
June 19, 1981

Summary

In Jump Bug you pilot a constantly bouncing car that looks like a little Volkswagen beetle, cruising through a city, a mountain range, a massive pyramid and even an underwater world of islands. The joystick lets you tweak how high the car hops and how fast it falls, while the screen scrolls smoothly to the right, giving the feel of an endless road.

You can fire at the odd enemy that pops up, and points pile up by snatching money bags, blasting foes and leaping onto drifting clouds. Every treasure you collect fills a meter that, once full, rewards you with an extra life.

The game sneaks in a touch of depth with a simple parallax effect – the star‑filled sky stays still while clouds drift slowly. In the pyramid stage the view even shifts vertically, letting you move left and right as you hunt for the exit, a rare early blend of scrolling shooter and platformer.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Jump Bug
  • Screenshot 2 of Jump Bug
  • Screenshot 3 of Jump Bug

Arcade Machine

Developers
Rock-Ola Mfg. Corp.
Machine Style
Upright
Control Panel
Single-player
Input Devices
Joystick · Buttons
Screen Orientation
Portrait
Sound
Mono

Multiplayer

Multiplayer setup
Hot Seat

Alternative Titles

  • jump bug Stylized