
Play Defender Online
Game Info
- Platform
- Arcade
- Genres
- Shooter · Strategy
- Player Perspective
- Side view
- Publishers
- Williams Electronics · Shockwave
- Release date
- March 1, 1981
Summary
Defender burst onto the arcade scene in the early ’80s, a product of Williams Electronics’ sudden pivot from pinball to video games. Led by pinball programmer Eugene Jarvis, the team—Larry DeMar, Sam Dicker, and Paul Dussault—took cues from Space Invaders and Asteroids, then pushed the idea further by letting the ship slip off‑screen, creating a world larger than the monitor could show.
The cabinet’s hardware was a blend of a Motorola 6809 for graphics and a 6800 for sound, delivering a crisp 320×256 display with a 16‑color palette and amplified mono audio. Its control panel, a two‑way joystick plus five buttons, felt familiar yet opened up a brand‑new style of play: full 2‑D motion, smart bombs, and a risky hyperspace jump.
Commercially, Defender became Williams’ best‑selling arcade title, moving over 55,000 units and racking up more than a billion dollars in earnings. Critics praised its audiovisual flair and unforgiving difficulty, and it’s now hailed as the first true horizontal scrolling shoot‑‘em‑up, spawning countless imitators and cementing Jarvis’s reputation as an arcade pioneer.
Storyline
In the future, an alien race called the Manti, aided by their relatives the Irata, launches an assault on Earth. The Manti are known to kidnap humans, and each capture makes the alien forces stronger as they work toward creating an ultimate Mutant Army. Star‑fighters are sent out to defend humanity from this looming threat. Defender (Arcade) places the player on an unnamed planet where waves of invading aliens must be repelled while astronauts are protected. Landers swoop in, abduct humans and try to carry them to the top of the screen, where the captives mutate into fast‑moving enemies. By shooting the lander and catching the falling human before it hits the ground, the player can rescue the astronaut. If the planet is left unprotected it explodes, filling the level with mutants; surviving the mutant onslaught restores the world. The ultimate aim is to destroy all alien invaders and keep the planet’s inhabitants safe.
Edited by Maya Carter
Arcade Machine
- Developers
- Williams Electronics, Inc.
- Machine Style
- Cocktail Table · Upright
- Control Panel
- Single-player
- Input Devices
- Joystick · Buttons
- Screen Orientation
- Landscape
- Sound
- Mono
Multiplayer
- Multiplayer setup
- Hot Seat
Alternative Titles
- Earth Attack Alternative
External Links
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