
Cruis'n World (1996). Play online
Game Info
- Platform
- Arcade
- Multiplayer Options
- Split Screen
- Player Perspective
- Third person
- Developer Companies
- Midway Games
- Publishers
- Midway Games
- Release date
- 1 November 1996
- Languages
- 🇬🇧 🇺🇸 English
Summary
Cruis'n World bursts onto the arcade in ’96 as the sequel to Cruis'n USA, taking the high‑speed chase far beyond American highways. Instead of circling one continent, the course zip‑lines through iconic locales – Hawaii, Japan, Australia, Kenya and even a neon‑lit New York stretch – and every finish line grants a precious time boost. The biggest leap is the stunt system: wheelies, flips and rocket‑powered bursts let you dodge obstacles, shave seconds off your run, or even earn extra time if you fling the car into the air.
Midway’s artists actually boarded a round‑the‑world trip to photograph landmarks, which explains the surprisingly detailed backdrops for an arcade cabinet of that era. The game snagged “Most Innovative New Title” at the 1996 AMOA show and earned runner‑up honors from Electronic Gaming Monthly, while critics praised its intricate track layout and chaotic multi‑car crashes despite lingering pop‑in graphics.
When it finally landed on the Nintendo 64 in 1998, Cruis'n World emerged as the most praised of the series’ console ports, preserving the arcade’s relentless velocity while adding the convenience of home play.
Storyline
In the arcade racer Cruis'n World, players race through a series of exotic locations, ending with a surprise finale. After completing every stage—including the sunny Florida track—their vehicle is lifted aboard a Space Shuttle and blasted toward the Moon. Upon landing, a congratulatory message appears from President Bill Clinton, celebrating the driver’s achievement. This quirky ending ties the over‑the‑top racing action to a tongue‑in‑cheek patriotic cameo.
Edited by Maya Carter









