
Play Chimera Beast Online
Game Info
Summary
Chimera Beast is an unreleased arcade scrolling shooter that was slated for a 1993 Jaleco launch but never saw the light of day. Developed by C.P. Brain, the game drops you into a murky underwater arena where you control a worm‑like "eater" that fires at a parade of oddball foes.
The standout mechanic is the eater’s ability to consume enemies and inherit their traits – a hard shell from a crustacean, a venomous tail from an insectoid, even the bizarre option of wielding cancer as a weapon. Each successful bite fills a life bar instead of killing you outright, and the bar can be overcharged to grow the creature into a larger, tougher form.
Enemy design leans heavily into marine life: jellyfish, lampreys, clownfish, clams, and even flying squirrels and moles that somehow appear underwater. As you progress, the threat escalates to human war machines like tanks and jets, forcing you to adapt the abilities you’ve harvested on the fly.
Storyline
Chimera Beast unfolds on a distant Earth‑like world teeming with monstrous organisms known as eaters. These creatures can devour other lifeforms and inherit their abilities, creating a relentless food‑chain race. Players assume the role of one such eater, starting by consuming microscopic organisms and gradually working up to fish, larger fauna, and eventually human technology. As humanity develops space travel, the eater must intervene to stop the launch and keep the planet’s predators from escaping. The climax pits the player against the Ultimate Eater, leading to one of two possible conclusions.
If the player chooses the “good” ending, the eaters become trapped on their homeworld, doomed to annihilate each other in an endless cycle. The “bad” ending sees the eaters break free, journey to Earth, and the staff credits roll as if that outcome were the true ending. Both outcomes reflect the game’s dark take on evolution and survival.
Edited by Maya Carter
Arcade Machine
- Developers
- Jaleco
- Machine Style
- Upright
- Control Panel
- Multi-player
- Input Devices
- Joystick · Buttons
- Screen Orientation
- Landscape
- Sound
- Mono
Multiplayer
- Game modes
- Cooperative
External Links
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