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Game Info

Cover art of Bubble Memories: The Story of Bubble Bobble III

4.5 / 5

Platform
Arcade
Genres
Platformer · Puzzle
Player Perspective
Side view
Release date
February 7, 1996

Summary

Bubble Memories: The Story of Bubble Bobble III feels like a love‑letter to the original Bubble Bobble, bringing back Bub and Bob as the only two dragons on screen. The game builds on Bubble Symphony’s formula but adds a charge‑up mechanic – hold the bubble button until the horns flash, release, and you’ll launch a giant bubble that can swallow a single boss‑type enemy or a cluster of regular monsters. Each level rewards clever bubble use, and the later stages turn into mini‑puzzles where you must trap foes in just‑right sized bubbles to progress. There are 80 stages in total, but the final ten are locked behind seven hidden potions that appear on every fifth level’s invisible tiles; miss one and you hit a bad ending at level 70 where the dragons become monsters. Collect all seven and you push through to the ultimate showdown. In Japan the arcade version was the 21st most‑successful title in May 1996, a modest but respectable showing for a niche sequel.

Storyline

In Bubble Memories: The Story of Bubble Bobble III (often just called Bubble Memories), the twin dragons Bubby and Bobby—descendants of the original heroes Bub and Bob—are enjoying a playful day in the tower they call home. Their fun is shattered when the malevolent Dark Super Great Dragon seizes the tower and transforms the twins into bubble‑blowing dragons. Determined to break the curse, Bubby and Bobby must ascend the tower’s 80 floors, gathering seven colorful potions along the way. Each potion weakens the Dark Super Great Dragon’s grip, allowing the twins to eventually free the tower and reclaim their human forms. The opening scene shows Bub and Bob as young boys, confirming that this adventure serves as a prequel to the classic Bubble Bobble saga.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Bubble Memories: The Story of Bubble Bobble III

Arcade Machine

Developers
Taito
Machine Style
Upright
Control Panel
Multi-player
Input Devices
Joystick · Buttons
Screen Orientation
Landscape
Sound
Mono

Multiplayer

Game modes
Cooperative

Alternative Titles

  • Bubble Memories Alternative